![]() ![]() I remember the Sega ads quite well, with the loud yelling of the company name at the end, didn't make me want to go out and buy one (Nintendo would pull some nasty stuff too, the Yoshi's Island ad comes to mind, totally unnecessary). It's not what you have, it's how you use and abuse it. ![]() Not hard at all but if you take Nintendo out of the picture, to just put the MD/GEN and PCE/TG up against each other and while you'll get the same Sega level trolling, the NEC kids tend to be a bit more subtle and quiet compared, yet the results tend to show the NEC side made the Sega stuff look even worse, and using lesser technically 8bit primary CPU/GPU hardware which speaks volumes. All said and done, including PCE here too, they all kind of negate and counter balance out stuff really not giving an edge anywhere unless you get into again developer laziness, self sabotage(quick dirty cash in ports), or just pushing it too hard where it would even have a moment on another system had it got a copy too. It's rare to see someone dump on the speed of the SNES while bringing up other parts, like you linked the VDP for instance, because the totality of the system in what else it does, very well lifts up that paper thin problem and gives you the results we saw for years on the market, and some of the nuts stuff people have done in the aftermarket since too. ![]() Yet despite that, you can find a good spread of games that get the earlier years classic chug of slow down the SNES gets dumped on for like that's stock standard (it's not, it's called lazy coding largely.) The system exclusively pretty much was king at brute force speed due to the mhz and clock rate that motorola chip ran at. We know the story with Sega they liked to do lies and half truths in the era in the US market because being a flaming douche and an edge lord with tv spots and print ads was key to get the angtsy know it all teen base on your side, and was great for the media to sell subs being trolls. Clock cycles, type of the chip, accessible memory, it also had that nice ability to get into DMA too, the list goes on, and that's before special chips that (hit or miss) may or may not have added cost to the standard $50 price of a game so you as a gamer would have no clue, just enjoy or hate whatever you bought. Here's a link to a thread from another forum, which is what made me think about posting something here too: Edited Decemby Kirk_Johnston Hopefully you learned so new information today that's of interest to you too, especially about the SNES, which we're in this specific SNES forum to discuss and celebrate as a system I presume we all love, either from our childhoods or as something we discovered in recent times. That's all I'm doing here, posting both the videos together and at the same time. This is all very interesting stuff, but it can be taken out of context and interpreted and fed back incorrectly if not handled properly. ![]() It think it's important to keep in mind that these classic consoles aren't defined by just one hardware component, and any conversations we have around them, especially in terms of which one can do what and so on, should at least include all the information or as much as possible, just so everyone has a more complete picture to form an opinion and/or judgement on. And, I have no doubt there's a whole bunch of other things that haven't been covered similarly, which might also be of value to know about when discussing the relative capabilities of all these classic consoles. It took eight additional months for that second video to appear, which is a long time for only one part of the information and one side of the narrative to be available. ![]()
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